Glossary

Term Meaning
Merchant Your company as a Mercuryo client. merchant_reference is unique across all your shops
Shop A setup inside the merchant: one type — payin or payout — and one currency. Has its own key, webhook URL and signing secret
Shop id The id of the shop, an integer. Comes with the key; tells you which shop a webhook belongs to (shop_id)
Key Authorization: Bearer credential of one shop: psbox_<shop_id>_<secret> for the sandbox, plive_<shop_id>_<secret> for production
Payin Money from a payer to you. object: payin
Refund Money back to the payer of a payin. Its own transaction: object: refund
Payout Money from your shop balance to a recipient's card. object: payout
Transaction Any of the three. Read with GET /v2/transactions
Method How the money moves: card, Apple Pay, Google Pay, BLIK. Chosen by the create endpoint
Payer The person who pays a payin: payer in the request
Recipient The person who receives a payout: recipient in the request
Sender The person on whose behalf you send a payout: sender in the payout request
Payer step Something the payer has to do: pass 3DS or confirm in the banking app. Status requires_action, details in next_action
Hold Card amount reserved but not charged. Status authorized; ends with capture or void
Final status completed, failed or refunded. Never changes, except a payin completed → refunded
Decline A transaction that ended failed; the reason is status_details.code. Not an HTTP error
Balance Funds of a payout shop. Payouts are paid from it

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